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Creative Destruction: Human-AI Competition in an Experimental Market

John J. Conlon, Peter Schwardmann · 2026 · SSRN Electronic Journal

DOI: 10.2139/ssrn.7603138 · cited by 0 works (OpenAlex) · open-access PDF

Spanish

Estudiamos dos hipótesis sobre cómo un papel humano en la producción podría persistir a pesar de las capacidades crecientes de IA. Los humanos podrían tener una ventaja duradera en el gusto, diseñando mejores productos incluso cuando los agentes de IA automatizan tareas de rutina, o los consumidores podrían preferir intrínsecamente que los humanos tengan una mano en la producción. En nuestro experimento, los participantes actúan como productores, diseñando juegos de ordenador con un agente de codificación de IA, y como consumidores que los compran. A través de tres estudios (N = 1,025), no encontramos evidencia de ninguna hipótesis.

Machine translation (Meta M2M100); the English original follows.

Abstract

We study two hypotheses for how a human role in production could persist despite growing AI capabilities. Humans might have a durable advantage in taste, designing better products even as AI agents automate routine tasks, or consumers might intrinsically prefer that humans have a hand in production. In our experiment, participants act as producers, designing computer games with an AI coding agent, and as consumers who buy them. Across three studies (N = 1,025), we find no evidence for either hypothesis. Games designed by an AI on its own outperform those of human producers, including both amat

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Topics: Competition (biology), Economics, Production (economics), Marketing, Market competition, Business

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